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Bài báo - Tạp chí
AUGUST 8-9, 2021 / WARSAW, POLAND (2021) Trang: 245-251
Tạp chí: 4th International European Conference On Interdisciplinary Scientific Research
Liên kết:

In today's digital age, IT plays an essential role in various fields, including education. Among the educational trends serving the fourth industrial revolution, IT adoption has proven its superiority in numerous studies from Europe to Asia. In this report, we present the design results of some real-world problems and how to solve real-world problems in the math program of Grade 10 with the help of GeoGebra software, which is based on mathematical modeling. The meaning of solving real problems in a 10 Grade math program using GeoGebra software is a STEM education approach that assists teachers and students in incorporating GeoGebra math software into teaching and learning directly in computer labs. GeoGebra helps us to get quick results, create excitement and animation when performing math operations directly on the software. Compact, easy-to-remember operations make it easier for students to work while promoting information technology capabilities, problem-solving abilities, creativity, and aesthetics.

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